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Yie Ar Kung-Fu (イー・アル・カンフー Ī Aru Kanfū?) is a 1985 arcade fighting game developed and published by Konami. Along with 1984's Karate Champ, which influenced Yie-Ar Kung Fu, it is one of the games that established the basis for modern fighting games.

Gameplay Edit

Yie Ar Kung-Fu (Chinese: 一二功夫; pinyin: yī èr gōngfū; literally: 'One Two Kung Fu') features the protagonist who is a Bruce Lee-based Kung Fu master named Oolong (Chinese: 烏龍; pinyin: Wūlóng, Japanese: ウーロン Ūron; see oolong) (renamed Lee for the MSX and Famicom ports), controlled by the player. Oolong must fight all the martial arts masters given by the game (eleven in the arcade version; five to thirteen in the home ports) to win the title of "Grand Master" and honor the memory of his father. On his side is a variety of punch and kick blows reachable by combining the joystick with one of the buttons (punch or kick). He also has the greatest jumping ability of all the game's fighters, with the exception of "Blues".

The player faces a variety of opponents, each with a unique appearance and fighting style. The player can perform up to 16 different moves, using a combination of buttons and joystick movements while standing, crouching or jumping. Moves are thrown at high, middle, and low levels. Regardless of the move that defeated them, male characters (save Feedle) always fall unconscious lying on their backs with their legs apart (players flail their feet), and female characters always fall lying on their sides. Feedle disappears. When a player gains an extra life, the word "xiè xiè" (Mandarin for "thank you") is heard.

Characters Edit

The 11 martial arts masters are listed below (in fight order):

"Hot Fighting History": Edit

  • Buchu: Buchu, modelled after uses a leaping motion to fly over Oolong, and as a middle level attack against him. Buchu may be big and powerful, but he's also slow. Much like Oolong, Buchu does not use weapons to fight. He is the first opponent in the first gauntlet and when he gets hit in the crotch, his eyes bug out and the game says "nǐ hǎo" (which is Mandarin for "hi" or "hello").
  • Star: The first female opponent Oolong faces. Star is a young girl in a pink outfit who throws shuriken (that can be punched or kicked for extra points) at all levels, and uses fast punches and kicks, Star bares resemblance to Taiwanese martial arts-actress Angela Mao.
  • Nuncha: Nuncha is a man in a yellow gi swinging nunchaku at Oolong at high and middle levels. His outfit and weapon are a homage to John Saxon's role as Roper in the movie Enter the Dragon.
  • Pole: Pole is a short man who carries a large bo and uses it on Oolong. Pole also uses it to pole vault for extra momentum for his moves.
  • Feedle: Feedle is basically an endurance test for Oolong. Numerous enemies (or the same enemy who can replicate himself) attack from both sides of Oolong, punching high and low. In some ports, like the Commodore 64 one, he/they are absent.

"Masterhand History": Edit

  • Chain: Chain awaits Oolong at the start of the second gauntlet (at the end of the first one in the Commodore 64 version). He is a large man who swings a giant chain with a claw-like attachment at the end (that can be punched or kicked at the extended end for extra points).
  • Club: Club is another large man who attacks Oolong. Club swings a giant spiked club (chúi) and bears a shield on his right arm to block Oolong's attacks at middle level.
  • Fan: Fan is another female warrior who wears a cheongsam and is more feminine than Star. Fan throws steel fans at Oolong like shuriken (that can be punched or kicked for extra points but only for a limited time before three at a time are thrown) and kicks very swiftly. The fans fall in a feather-like pattern.
  • Sword: Sword is a dangerous warrior who comes ready to pounce on Oolong with a Dao and impressive aerial moves. Also capable of wrapping around to the other side of the screen.
  • Tonfun: Tonfun is the final opponent Oolong must face before meeting his ultimate challenger, Blues. Tonfun attacks with two tonfa and fast-paced martial arts.
  • Blues: Blues is almost a mirror image of Oolong without a shirt on and can match him move for move. Oolong has to find some weakness on Blues to win. (Blues can often defeat Oolong with a series of speed kicks to the body if trapped.) Since none of his clothes are blue, Blues is modeled after Bruce Lee with his name being another reference to the martial arts-actor, based on his first name's pronunciation when said by a Japanese speaker. When Blues is defeated, Oolong is the winner and the game begins again with Buchu (in the BBC Micro version, Blues is replaced by a second round with Feedle). Characters start to move more frequently and have more difficult attacks (e.g., Buchu flies more frequently, Star often throws three stars at a time, Nuncha starts jumping in response to Oolong's low kicks, Pole makes multiple hit attempts with the pole and not just one per charge motion at Oolong).

The MSX and NES port has many differences from its arcade counterpart. The hero is called Lee and faces only 5 opponents:

  • Wang: Armed with a pole. Unlike Pole, he doesn't use his pole to gain momentum.
  • Tao: Throws small fireballs in the same way as Star and Both the same of the Attacks.
  • Chen: This port's version of Chain. After Chen's defeat, there is a bonus round where the hero must hit objects thrown the 3 Shots at him to score points.
  • Lang: This port's version of Star, but with quicker shots and moves.
  • Wu/Mu: Called Wu in the MSX and Mu in the NES, he is similar to Buchu (though Mu is white and seems bearded, while Buchu is black and has a shaven face). While Once he is defeated, the challenge starts again with Wang.

There are two hidden characters in Konami Collector's Series: Arcade Advanced for the Game Boy Advance. To have access to them, the player must input the famous Konami Code at the title screen. The characters are available in the special two-player mode found on this collection. The fighters are Bishoo (a woman dressed in white who attacks with daggers) and Clayman (a living statue who attacks with a sword bigger than Sword's). A hidden character in the mobile phone version is Katana, a samurai who attacks with a katana but not as Shawn appears in MSX and NES Version.

Ports and related releases Edit

  • Yie Ar Kung-Fu was subsequently widely ported to platforms including the MSX, Family Computer, Commodore 64, ZX Spectrum, Amstrad CPC and BBC Micro.
  • An emulated version of the game was released in 2005 for PlayStation 2 in Japan as part of the Oretachi Geasen Zoku Sono-series.
  • It was released on Xbox Live Arcade for the Xbox 360 on July 18, 2007 with updated graphics and for the Nintendo DS in Konami Classics Series: Arcade Hits.
  • In recent years, this game was re-released on some TV game products. In 1987, the game was included on the compilation Konami Coin-op Hits with Hyper SportsGreen Beret and Mikie.
  • The NES version was relaunched for the Game Boy Color (as a part of Konami GB Collection Vol. 4), Sega Saturn and PlayStation.
  • The arcade version of Yie Ar Kung-Fu was made available on Microsoft's Game Room service for its Xbox 360 console and for Windows-based PCs in July 2010.
  • The MSX Version of Yie Ar Kung-Fu was released for D4 Enterprise's Project EGG service on October 28, 2014 in Japan.
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