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Not to be confused with Teenage Mutant Ninja Turtles III: The Manhattan Project.

Teenage Mutant Ninja Turtles: Manhattan Missions is a Teenage Mutant Ninja Turtles fighting game developed by Distinctive Software and published by Konami. It was released in North America for MS-DOS in 1991.

Plot[]

IT'S SURVIVAL IN THE CITY FOR THE FAB FOUR IN AN EXCLUSIVE NEW TURTLE ACTION/ADVENTURE.

  • Shredder wants to rule Manhattan, so he's saturated the neighborhoods with his henchmen. The heroes in a half-shell must out-ninja Shredder and his thugs before time's up in Times Square!
  • Put your best moves to the test against Bebop, Rocksteady, Triceratons, moussers,[sic] foot soldiers, gangs and assorted villains in 15 challenging missions.
  • For the first time ever two turtles can join forces to take on the enemy packed streets as a team. Choose Leonardo, Raphael, Michaelangelo or Donatello to shell out each turtle's unique ninja talents.
  • Time is not on your side. You've got to beat the clock as you round up clues and battle it out in real time fight sequences.
  • Each turtle possesses distinct character attributes which include strength, speed and energy. Combat, training sessions, pizza and sleep are needed to reach maximum turtle potential.
  • 3/4 overhead and side perspectives give you a keen view of the mayhem in Manhattan and keep you posted on turtle status.
  • You've also got a mapping system to plan your attack strategy and a save game option that lets you pick up later where you last shelled out the shenanigans.[1]

Gameplay[]

The goal of the game is to complete a number of missions, consisting of levels divided into screens, culminating in a final battle with Shredder. The gameplay is similar to the original Prince of Persia, as characters switch between free movement and melee fighting stances in a two-dimensional platformer environment. In between missions, the Turtles can rest, regaining lost hit points, but the player only has a limited amount of time in which to find Shredder. The game is designed to be played with a keyboard, and utilizes a key to switch between walking and fighting modes. Each Turtle has the ability to arm and withdraw his weapon. Each Turtle wields his signature weapon and a number of shuriken. Holding the Enter key makes the Turtles attack, and the Spacebar is used to block enemy attacks based on which arrow key is held.

Tone and setting[]

Manhattan Missions is notable for its more mature tone and setting than other Teenage Mutant Ninja Turtles games of its time. The game greatly draws upon the original Mirage comics and theatrical films, unlike other contemporary TMNT games which were mostly based on the 1987 TV series. The opening story is loosely based on the story from the original Teenage Mutant Ninja Turtles #1. Indeed, the game's title screen is almost an exact reproduction of the splash page from the second and third pages of TMNT #1.

Other elements from the Mirage comics and films include Shredder and Foot Clan character designs, the presence of Triceratons, and the inclusion of Tatsu, a character created for the films. The only direct relation to the 1987 series is the Turtles having multi-colored bandanas, the inclusion of Bebop and Rocksteady as bosses, and Baxter Stockman being Caucasian.

April O'Neil is a reporter like her 1987 cartoon and movie appearances; while she dressed in yellow like the cartoon, she resembled actress Paige Turco from the second film. Splinter resembles his movie design. The Turtles' rescue of April from a group of Foot Ninjas is similar to a scene from the first movie.

Also, notably, Casey Jones is a major character in the game, as he is in the Mirage comics and films. This is the first TMNT game where he plays a major part, as he rescues the player's Turtle if they run out of energy.

Gallery[]

Screenshots[]


Miscellaneous[]

References[]

  1. Background description from the back cover of the MS-DOS box.

External links[]

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