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In contrast to other ''[[Gradius (series)|Gradius]]'' games, players control the opposing force in form of a Big Core. However, since the Big Core that the player takes control in this game is a betrayer ship escaping from the Lars Empire, which is the enemy in ''Gradius NEO'', players won't fight against the Gradius Union.
 
In contrast to other ''[[Gradius (series)|Gradius]]'' games, players control the opposing force in form of a Big Core. However, since the Big Core that the player takes control in this game is a betrayer ship escaping from the Lars Empire, which is the enemy in ''Gradius NEO'', players won't fight against the Gradius Union.
   
The Gradius NEO series appears as the sequel of the last Nemesis game, ''[[Nemesis 3: The Eve of Destruction|Nemesis 3]]''.
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The ''Gradius NEO'' series appears as the sequel of the last Nemesis game, ''[[Nemesis 3: The Eve of Destruction|Nemesis 3]]''.
   
 
==External links==
 
==External links==

Revision as of 22:25, May 15, 2019

Gradius NEO IMPERIAL (グラディウスNEO -IMPERIAL-) is a horizontally-scrolling shooter game developed and published by Konami in March 1, 2004 for mobile phones, and was released on NTT DoCoMo's FOMA 900i line of phones in Japan.

In contrast to other Gradius games, players control the opposing force in form of a Big Core. However, since the Big Core that the player takes control in this game is a betrayer ship escaping from the Lars Empire, which is the enemy in Gradius NEO, players won't fight against the Gradius Union.

The Gradius NEO series appears as the sequel of the last Nemesis game, Nemesis 3.

External links

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