The player is a criminal involved in a shooting at a casino and is trying to evade cars from the casino and from the police.
The game is in top view and has a very similar gameplay as Action Fighter, released by Sega one year earlier. In order to escape, the player must reach checkpoints within a specified amount of time. At the start of the game, the player's car can shoot missiles at enemy vehicles and is also able to jump over enemies or obstacles.
When some enemy cars are destroyed, power-ups are released that increase the car's abilities. Missiles improve the destructive power of the car's weaponry, wings extend the car's jumping distance, rocket boosters speed up the car and buzzsaws allow the car to ram obstacles without taking damage for a short time.