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Bomberman Jetters is the sequel to Bomberman Generation, released for GameCube and PlayStation 2 by Hudson Soft, and a tie-in with the TV anime series Bomberman Jetters. Despite its title, it has only a tenuous connection to the anime it claims to be based upon, aside from the character designs, and some sparse, vague references to certain aspects and events of the show. It released only half a year after Bomberman Generation in Japan, so the two games may have been developed simultaneously.

Plot[]

Mujoe and Dr. Mechado have devised a plan to destroy Planet Bomber by crashing the Dark Star into it. Shout informs White Bomber of the impending threat and he sets off to stop the Star's four engines. Max catches up to White Bomber in his ship and agrees to join him in his mission.

This plot is very loosely based on the anime, although many plot points differ, as this was designed to be a sequel to Bomberman Generation rather than a video game adaptation of the anime series. For instance, White Bomber acts far more mature and capable than his portrayal in the anime, and Shout never argues with him, acting only as his guide and mentor. Bagura does not appear anywhere in-game, despite being a major character in the anime.

Furthermore, characters like Shout, Dr. Ein and Birdy have a very disconnected role in the game, only ever communicating with White Bomber through their radios, and never appearing in person. Outside of a non-story related playable appearance in the Battle Mode, there is no mention of Mighty at all. Perhaps the most jarring difference is that Max is never portrayed as a villain, and is only ever an ally to White Bomber. Oddly, Gangu is the only other member of the Jetters who has an in-game 3D model.

External links[]

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