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Bomberman 64, known as Baku Bomberman (爆ボンバーマン) in Japan, is the first game in the Bomberman series to fully utilize 3D graphics, and the first made for Nintendo 64, was released for Hudson Soft on 1997. It is a complete reinvention of the traditional Bomberman formula, eschewing the grid of previous games in favor of open, free-roaming 3D environments and 8-way movement. While this new formula was carried over into a sequel (and the story modes of some other games), it never came to completely redefine the series, which eventually fully reverted to its classic gameplay style.

Perhaps inspired by Super Mario 64, the game is also a collectathon adventure that requires gathering 100 hidden Gold Cards to access the true end of the game. More Gold Cards can be gathered to access other extras, up to a total of 120 (curiously, the number of Power Stars in Super Mario 64).

Nearly twenty years later, Bomberman 64 was re-released for the Wii U Virtual Console by Konami, only a few days after the release of Super Bomberman R, likely to help promote that game.

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